Get started
Getting started
Introduction to the CubeCom Pro platform, product surfaces, and core workflows.
CubeCom Pro connects product merchandising, real-time 3D visualization, configuration resolution, and commerce checkout into a unified pipeline.
Overview
Traditional configurators fragment product knowledge across 3D rendering engines, rule plugins, spreadsheet matrices, and e-commerce platforms. CubeCom Pro unifies these capabilities on top of a single versioned configuration graph:
| Surface | Purpose | Primary users |
|---|---|---|
| Backoffice | Author catalog products, define choices, enforce compatibility rules, map variant SKUs, and manage revisions | Merchandisers, Product Managers, Operations |
| 3D Editor | Inspect an attached model and edit supported material and visibility bindings in a canvas-first workspace | 3D Artists, Technical Directors |
| Storefront runtime | API-first contract for resolving selections into validity, availability, visual state, and commerce state | Storefront Engineers, Experience Designers |
| Developers / API | Programmatic access via GraphQL and REST to author catalog graphs, resolve configurations, and orchestrate headless checkout | Frontend & Backend Engineers |
Next steps
- Platform overview: Understand the architecture and system boundaries.
- Core workflow: Walk through the end-to-end path from authored assets to a live storefront integration.
- Terminology: Review the cross-platform vocabulary used throughout the documentation.