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Concepts

Product model

3D model binding, root asset pinning, and linked asset registry.

A ProductModel (ProductModelAssetModel) connects a ProductRevision to 3D geometry and sub-assemblies.

Schema contract

type ProductModelAssetModel {
  id: ID!
  productRevisionId: String!
  key: String!
  name: String!
  assetId: String!
  objectAssetRevisionId: String!
  linkedAssets: [ProductModelLinkedAssetModel!]
  targets: [ModelTargetModel!]
}

type ProductModelLinkedAssetModel {
  id: ID!
  productModelId: String!
  key: String!
  role: ProductModelAssetRole!
  assetRevisionId: String!
}

enum ProductModelAssetRole {
  OBJECT
  MATERIAL
  TEXTURE
  ANIMATION
  ENVIRONMENT
  SHADER
}

Invariants

  • objectAssetRevisionId is the single authoritative root model pin.
  • linkedAssets defines the universe of assets that can be swapped into the scene via REPLACE_COMPONENT.

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